Dir-Jal Alchemy

Every day, reagents and materials are extracted from the Inashi by teams of butcher-alchemist, under the supervision of the Black, White and Red Alchemist who govern Dir-Jal along with Guild merchant-princes. The beast is then left to regenerate during the night, allowing the process to start anew in the morning.

Nearly every part of the undying monster is imbued with strange and powerful proprieties, and while some are used directly, most are alchemically treated after their extraction in order to purify them or to coax out more versatiles or puissant abilities out of the god-beast.

Black Alchemy

Black alchemy is the simplest of those miracle arts. Concerning themselves mostly with the production of weapons and armor for the city-state’s armies and markets, those alchemists take the bones, sinews, teeth, claws, horns and leather of the beast, making night-unbreakable spears, lightweight shields and armor, or ever-poisonnous blades along with other strange objects.

Red Alchemy

Red alchemy is the most known and recognised of the three arts. Those working with it extract fluids and organs from the chained god and work to find new ways of exploiting these precious ressources. They are most known for the red oil that burns with a vivid crimson flame even when underwater, the purifying biles able to multiply the effect of drugs and medecines, or the marrow extract that is one of the key component of medicinal seven-bounties paste.

White Alchemy

White alchemy concerns itself with the harvest and exploitation of those things that the Inashi secretes outside of its considerable regenerative powers : mostly tears, saliva and hair.

The tears of the Inashi are rare, but they are a powerful hallucinogenic able to become either drug or poison. A single drop in an alcohol solution renders it undrinkable, but create white fumes that act as a soothing intoxicant. Inns and teahouses of the city sell wide smoking bowls to their patrons, and people immerse themselves in the smoke for hours, loosing themselves in shallow trances as they enjoy the sweet smell of the vapor.

The saliva of the monster is a potent solvent, creating a smooth canal-like depression running from its mouth to the river over the years. It has many uses in metalurgy and alchemy, and is kept in flasks of pure saphire (or more rarely, made out of magical materials).

The hair from the Inashi’s mane not only can be spun in incredibly strong fabric, but also never gets wet, repelling water even when plunged into it. It’s used everywhere to make cloth, armor and ropes, to sails or even entire boats.

Interestingly, the taking of flesh from the Inashi is also considered to fall under the purview of white alchemy. However, such a thing is rarely done, if at all. While attempts to use the Chained God’s flesh for sustenance or alchemy have been numerous, they have all ended in failure. The flesh of the Inashi is extremelly addictive, to the point that anyone trying to consume it is soon forced to only eat from the monster’s open sides, and will die if not allowed to partake in their ghastly feast. While the living carcass is covered in raitons and ravens unable to leave their only source of food, anyone caught eating the Inashi’s flesh is summarily put to death as an act of mercy.

Dir-Jal Alchemy

Chains of Silver and Blood Le_Tipex